A studio can be a solo desk or a whole crew. When you work with others, FoundryInk gives you roles that grant the right powers, a task board to track the work, and an editorial calendar so nobody misses a beat. Here is how to run a team.
In Studio, then Members, invite people by email and give each an organization role: Owner, Admin, Editor, or Viewer. Within a project, set finer project roles on a ranked ladder, Viewer, QA, Author, Director, Admin, where each rank inherits the ones below. So an Author can make and submit pages, while a Director approves, locks, and publishes.
Turn on Task management in a project's settings and each asset gets a board with To Do, In Progress, and Done columns. Add cards, assign them to members, set a delivery date, and drag them across as work moves. Your studio-wide Board (under Tasks) lifts every card from every project into one view you can filter by person, project, or due date.
The Calendar (under Tasks) is your studio's editorial timeline: a month grid of colour-coded chips for delivery dates, scheduled publishes, campaigns, and projected finishes, sorted soonest-first, with a fourteen-day velocity read. The lightweight Work tab gives a one-row-per-asset portfolio view of status and delivery. Together they answer the only question that matters: what ships, and when.
Studio (organization) roles set studio-wide power: Owner, Admin, Editor, Viewer. Project roles are finer and per-series: Viewer, QA, Author, Director, Admin, each rank inheriting the ones below.
No, it's off by default. Solo creators often skip it; teams turn it on per project to track who's doing what and when it's due.
Yes. Mark a card blocked by another and everyone sees what's holding it up. It's advisory, so a blocked card can still be moved.
Promote a discussion comment or a page pin into a task card; it stays linked, and moving the card to Done resolves the original comment.
Roles, a board, and a calendar keep a crew moving together. Last stop: run your studio like a media desk.