Beyond pages, three handy asset kinds round out your storefront: video that streams in the browser, a bundle that sells several assets together, and a download pack of files fans can keep. Here's when to reach for each.
A video asset streams in the browser, an animation, a motion comic, a trailer, a vlog. Upload the video file and a poster image, and optionally set a free preview length (five seconds by default, zero for none). Readers get an inline player framed to your video's shape. If it's free and vertical, it can even ride the Shorts rail.
A bundle sells several already-published assets together at one price. In its Content tab, add, reorder, and pick each member's format (online, PDF, or print), and either upload a cover or let it auto-collage from the members. The page shows the savings versus buying separately, and one purchase entitles the buyer to every member, no item-by-item checkout.
A download pack sells files fans can keep: brushes, fonts, models, PSDs, wallpapers. In the Files tab drag them in (each shows its size and a scan-status badge), and add a Previews carousel so non-buyers see what they're getting without seeing the filenames. Buyers accept a short liability notice, then download. Price it one-time or as a subscriber unlock.
Yes, video prices like any asset (free or an unlock), and you can offer a short free preview (five seconds by default) so readers can sample before they buy.
Every member asset in the format you set, all from one purchase and one price. The page even shows the savings versus buying each separately.
No. Bundle members must already be published. Finish and publish the pieces, then wrap them together.
No. Non-buyers see only your Previews carousel, never the filenames. Buyers accept a short liability notice and then get the files.
Not usefully. Downloads are checked against the buyer's entitlement every time and handed over through a short-lived, single-use link rather than a public address, so a copied link goes stale almost immediately. The buyer just downloads again from their own purchases whenever they want; a friend who wants it buys their own copy.
No. A read-online or download asset can be bought with just an email, no sign-up, and the buyer receives an emailed link to open their purchase. See Getting paid for how accountless checkout works. Shipped and print orders still ask the buyer to sign in.
Video, bundles, and download packs round out your storefront. Next, give your story a memory of its own.