This one is for writers who work in script form. FoundryInk has a standalone Script asset kind: a screenplay, stage play, audio drama or teleplay, written in proper industry format. You write one document and switch a format lens over it, Cinema, Stage, Audio or TV, so the same script speaks the right language for the form. It has a real screenwriting editor with fast Tab and Enter element cycling, a scene navigator, Fountain import and export, and an industry-standard PDF render. It is its own asset, with its own publish and reader, and it is a different tool from the panel script that lives on a comic. Learn the lenses, the elements, and the keyboard flow, and you can write a whole script from one place.
Script is its own kind of asset on FoundryInk, sitting right beside comics, books and the rest. Its whole job: "A screenplay, stage play, audio drama, or teleplay written in standard format." You write one document in proper industry format (scene headings, action, character cues, dialogue), then switch a format lens over it: Cinema, Stage, Audio, or TV. Same script, four kinds of read. When it is ready you publish it, and readers get it in clean, standard format they already know how to follow.
One thing to keep straight: this is not the panel-by-panel script tab that lives on a comic. This is a standalone screenplay document, its own asset. Same word, a different tool entirely.
A Script is its own asset, so you start it the way you start any comic or book: open the create wizard and choose the Script kind. Because a screenplay is written rather than uploaded, the wizard skips the upload and preview steps. You move through the basics, set your pricing, and land straight in the editor with a blank document ready for your first slug line. There are no files to attach and no pages to lay out first. Give it a title, decide how you want it priced, and start writing. If you would rather import an existing Fountain file, you can do that later from inside the editor. Nothing needs to be imported just to begin. Choose Script, name it, price it, and go.
The heart of the standalone Script asset is the format lens: one shared document you can view four ways. Cinema gives you screenplay for film, with INT./EXT. sluglines, action, and transitions. Stage reframes it as a stage play with acts and scenes, a cast list, and dialogue-forward stage directions. Audio is built for audio drama, treating SFX and sound cues as first-class elements alongside narration and dialogue. TV gives you the teleplay, act and teaser structure using the cinema element set. You are not locked into one form. Pick the lens for what you are actually writing, and the editor speaks that format's language, its vocabulary and its elements, over the very same underlying script.
A screenplay in your standalone Script asset is built from typed elements, and once you think in elements the format stops being a chore. You add them from the Insert menu, and each one lands in industry-standard layout, so you write the words and the page handles the layout.
The core moves like a scene does. A Scene heading opens a scene and tells us where and when. Action describes what we see or hear. A Character cue names who speaks, Dialogue is what they say, and a Parenthetical is a small note on delivery. Round it out with Transition, Dual dialogue, SFX, Cast list, Act break and Centered.
The standalone Script asset is built so your hands never leave the keyboard. Once you are moving, two keys carry you: Enter and Tab each drop in the sensible next element for you. From a scene heading, you land in action. From action, Tab opens a character cue and Enter keeps you in action. From a character, you fall straight into dialogue. From dialogue, Tab starts the next character and Enter returns you to action. From a transition, the next scene heading opens. And Backspace on an empty element clears it away.
So try it: type a heading, Enter into action, Tab to a character, type the name, Enter into their line. You are writing a full scene without reaching for a menu.
Every scene in your standalone Script asset opens on a Scene heading. In the Cinema and TV lenses it is called Scene heading; in the Stage and Audio lenses it is simply Scene. A film-style heading carries three parts you fill in: a prefix, a location, and a time, following the placeholder shape INT. LOCATION - TIME. The prefix is one of the standard four, INT., EXT., INT./EXT. or I/E., telling the reader inside or outside. The location names the place, the time sets the moment. In one glance the reader knows where we are and when. Keep locations spelled the same way every time so the same set reads as the same set throughout the script.
A spoken beat is two elements working together: a Character cue, then a Dialogue element under it. The character field autocompletes from names you have already used (placeholder CHARACTER NAME), so your cast stays spelled the same way every time. A brand new character is just a new name typed in, so consistent capitalisation is what keeps one person reading as one person across the whole script.
Let the dialogue carry the scene. Trust the cue rather than describing who speaks in the action. Reach for a Parenthetical (placeholder (wryly)) only for a genuine delivery note, kept short, never stage direction. When two people talk over each other, Dual dialogue sets them side by side.
The lens changes both the words on the page and which elements the editor offers. Pick the one that matches your form and you get exactly the right tools, under the right names. Cinema is the classic film set: sluglines (INT./EXT. headings), action, and transitions. TV keeps that whole film element set and adds act and teaser structure. Stage renames action to Stage direction, hands you a Cast list and Act break, hides transitions, and leans dialogue-forward, so a play never raises camera cuts. Audio promotes SFX and sound cues to first-class elements, hides film action, and renames action to Narration, putting sound exactly where a radio drama needs it. This is the standalone Script asset, not a comic's panel script.
Down the side of the editor is a Scenes list: every scene heading in order, each shown as its location and time, so you can read the shape of the whole script at a glance. Click any scene to jump straight to it. Before you have written one, it simply reads No scenes yet. Below the list runs a live readout of your standalone Script asset: its page count, an estimated reading time in minutes, and how many characters (speakers) it holds. Treat the navigator as your outline view. It is the fastest way to move around a long script and to catch a saggy middle or a scene that runs too long. You do not build it by hand: write real scene headings and it fills itself in. Each heading also carries a Scene notes control, a comment thread anchored to that exact scene.
Your screenplay is stored here, but it is not stuck here. This standalone Script asset speaks Fountain, the plain-text screenwriting standard, so your pages stay portable. Import (titled Import Fountain file) pulls a .fountain or .txt screenplay in, so an existing draft from another tool becomes a working document you can keep building. Export (titled Export as Fountain) writes your script back out as a Fountain file, ready to email, drop into version control, or open anywhere that reads the format. Because Fountain is just marked-up plain text, nothing about your work is locked to one app. Draft here, then hand your pages to any tool that speaks the same language.
You are not writing in a toy format. A Script renders in true industry-standard screenplay format: Courier, 12 point, US Letter, with the correct margins, the same layout an agent or a table read expects. That matters the moment you hand it to anyone. What you type comes out looking like a real script, both on the page and in the reader.
When you publish a Script, readers get a clean paginated screenplay reader, and it shows a running {pages} pages, about {minutes} min, so a producer knows the runtime at a glance. The finished Script can also be produced as an industry-standard PDF in that exact same format. The PDF is how your script presents to the world, and Fountain is the portable working file you carry between tools.
There is no Save button to hunt for. This standalone Script asset saves as you type: a small indicator reads Saving while it works, then Saved once it lands, or Unsaved if a save is still pending. So write freely, chase the scene, let the pages pile up. The document is keeping pace with you.
Editing a Script needs an author role or higher on the project, the same permission every other editor uses. Hand a teammate the link and they open it read-only, with the Insert and Import controls hidden, so they can read the whole screenplay without any risk of changing a line unless you give them the role. One safe link, and their notes stay their notes.
Completely. The comic Script tab is a panel-by-panel script attached to a comic or zine you are drawing. This Script is its own asset, a standalone screenplay, stage play, audio drama or teleplay, with its own title, pricing, publish and reader. Same word, two different tools. If you write for the screen or stage, this is the tool; if you write panels for an artist, use the comic's Script tab.
The vocabulary and which elements show. Cinema gives sluglines, action and transitions; TV adds act and teaser structure; Stage relabels action as Stage direction and surfaces a Cast list and Act break; Audio makes SFX and sound cues first-class and relabels action as Narration. It is one shared document, so switching lenses never deletes anything, it just re-frames it. Elements a lens hides are still there when you switch back.
Enter and Tab. At the end of an element they add the sensible next one: scene heading into action, action to a character (Tab) or more action (Enter), character into dialogue, dialogue to the next character (Tab) or back to action (Enter), a transition into the next scene heading. Backspace on an empty element removes it. Learn those two keys and you barely touch Insert.
Yes. Import ("Import Fountain file") reads a .fountain or .txt screenplay in, and Export ("Export as Fountain") writes yours back out. Fountain is the plain-text screenplay standard, so your script stays portable. One caution: importing replaces the whole document, so import into a fresh Script, or export your current work first.
Yes. A Script renders in true standard screenplay format, Courier 12-point on US Letter with the correct margins, and readers get a clean paginated screenplay reader. The export you drive from the editor itself is Fountain; think of the PDF as how the finished script presents, and Fountain as the portable working file.
It autosaves as you type, with a small Saving then Saved indicator (or Unsaved while a save is pending), so there is no Save button to remember. Editing needs an author role or higher on the project, the same as every other editor. Anyone without it opens the script read-only, with Insert and Import hidden.
Yes. Every scene heading carries a Scene notes control that opens a comment thread anchored to that exact scene, so feedback lands on the scene it is about rather than in one general pile. The Scenes navigator down the side lists every scene and jumps you to it, with a running page count, reading time and character count.
On Browse it sits under the Read lens with a Script filter chip, alongside comics, books and the rest. When you publish, readers open it in the paginated screenplay reader that shows a running page and reading-time estimate. It publishes and sells like any other asset.
One document, the lens for your form, Tab and Enter carrying you through headings, action and dialogue, a navigator to keep the shape, and Fountain and standard PDF to take it anywhere. That is a real screenplay tool, and it publishes and reads like the finished thing.
Where next?